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- ^-^-^\/^-^-^-^-^\/-^-\/^-^-NL\/^-__/Present
- Full documentation to Hollywood Hustler
- Typed up by iGGY/HF on 5/10/95
-
-
-
- FULL DOCUMENTATION TO HOLLYWOOD HUSTLER!
-
-
-
- INTRODUCTION
-
- Hey, forget all those bleeps and lifeless cartoon characters. Welcome to the
- real world - the real hard-core gambling world of HOLLYWOOD HUSTLER!
-
- HOLLYWOOD HUSTLER is the product of a creative collaboration between two
- brothers, Robin Keen, screenwriter & experienced Hollywood movie-world
- hustler, and Bridge international & maths grad Dave Keen, phD - a.k.a "The
- Doc". The result is the ultimate card game, not only because of the wholly
- authentic and compelling nature of its play, but also its innovative use of
- digital graphics and sampled sound, which provide a new and exciting
- frontier of realism. So, now Friday night... Saturday night...any night..
-
- THE STORY SO FAR
-
- I don`t know the time, but it`s late. Seems like I`ve been walking these
- streets for ever. A sign up ahead reminds me that I`m still on Sunset.
- Sunset Boulevard, that legendary pathway that runs through the glamour and
- the sleaze, the dreams and the nightmares of Hollywood. As I stop at a
- street corner, the spicy aroma of Mexican food hits me from a late-night
- diner opposite. The depressing drone of Mariachi music mingles with the hum
- of a neon sign from a poker club next-door. A sudden gust of wind snatches
- at a letter in my hand.
-
- It`s been one of those days, you know the sort i mean. I should`ve known
- from the moment I woke that today was going to be a bummer.. with a capital
- B! I switched on the radio to hear a warning that the Santa Anas were due
- to hit town. What was it that crown prince of L.A novelists Raymond
- Chandler said about times when those damned desert winds blow? "Anything
- can happen." And sure enough today it did... in spades!
-
- I rolled into work like any normal day. I drive one of those goofy tour
- buses over at Universal Studios. Candy-striped contraptions, full of
- starry-eyed families from hometown USA and eager groups of oriental
- tourists pointing expensive cameras. "Okay folks, now we`re gonna relive
- that great scene from The Ten Commandments and cross the Red Sea...."
- Don`t ask me why, but today, instead of waiting as usual for the waters of
- the mechanized backlot sea to part, I drove straight on. Moments later,
- amid bizarre scenes of angry baptized passengers and water-spouting
- cameras, I was being dealt my cards. An instant career-move - farewell the
- land of Dreams and money, hello Welfare!
-
- Armed with a final pay-check, I drove to my local bar and proceeded to get
- drunk. Still despite my bad luck, at least I knew that waiting for me at
- home was my faithful ever-loving babe, Barbie. With that uplifting thought,
- I downed a final beer and headed back to our appartment, a cheap but
- cheerful pad in one of Hollywood`s less glitzy neighbourhoods. However, on
- arriving there was no sign of Barbie, only a folded note with my name on
- the front. Funny, no kisses. I opened it. The first words were something
- about being confused, the rest you can read between the lines! Like great
- philosophers throughout the ages, I sat and contemplated my life, the
- crumby state of my existance. Jobless, and now babeless! I had to start
- making some decisions, like cosmic and big. So I did, I hit the bottle
- again!
-
- Just as the rye was running dry, there was a knock at the door. My heart
- skipped a beat. I thought, "it`s all been a mistake, she`s back." But no,
- it was just a repo man bearing yet more good news. Seems I was behind on my
- car. He gave me some papers and I gave him the keys. Considering how things
- were going, fair exchange I guess.
-
- Anyway, back to my lonely street corner. With liquor-misted eyes, I look
- around at the glimmering lights of Hollywood, trapped liek a moth in the
- even brighter flame of the surrounding metropolis of L.A. Los Angeles. Some
- folks call it the city of Lost Angels. Now I was one of the lost...
-
- THE CAST
-
- JOE - A weird prodigy of the sixties. After having spent most of the decade
- on another planet, and much of the time since in a Zen Buddhist commune,
- Joe now manages the Pussycat porno-theater across the street. However,
- don`t be fooled by the shirt and tie, he`s still as way out as ever. Om!
- mani-pad-me Om! - ya dig?
-
- MONTANA SLIM - The somewhat unsavoury chef from the diner next to the club.
- Slim is a man of many vices, from booze to broads, gambliny to gluttony. He
- just loves his own cooking, especially his infamous red-hot chilli. So
- you`ve been warned!
-
- CHUCK - Would-be movie star who works as a nightclerk at the motel down the
- block. So far, his rugged goodlooks haven`t landed him any major parts,
- though they have attracted a few potshots from jealous husbands.
-
- JACKIE - Miss Astrodate - A pretty smalltown girl who came in search of the
- Hollywood Dream, but found only a walk-on/take `em off role at the exotic
- caberet lounge nearby. Jackie`s one lovely and disillusioned chick. Have
- you got what it takes? Could you be the guy that takes her away from it
- all?
-
- LOADING
-
- After ensuring that a joystick is connected to your machine, insert the
- INTRO DISK and switch on. After you have completed the inital protection
- check (what check??? There ain`t none!), you will be offerd one of three
- choises:
- 1. Do nothing and you will see the full intro - a must for all first-time
- players!
-
- 2. Press the fire button for an edited version of the intro.
-
- 3. Push right for direct entry to the club.
-
- DISK SWAPS
-
- In order not to detract from HOLLWOOD HUSTLER`S general cinematic style,
- all disk message have been eliminated. (That is sad and lame)
-
- Once you have completed the standard signing in process and the notice
- board has appeared, isert the GAME DISK. Then press the fire button, which
- is the general method of advancing throughout the game. When the game is
- over and the score-box has displayed the final outcome, "YOU`VE WON..." or
- "YOU OWE...", insert the END DISK and press the fire button to update the
- score data and run the appropriate end sequence. The game offers three
- varied endings dependent upon the level of your success. One a slight
- tease, one a definate pain, and the third... TOP HIGH SCORES - HUSTLER
- LEVEL ONLY... too hot for words! After experiencing your fate and the final
- credits are on screen, insert the GAME DISK once more and press the fire
- button. This will return you to the DISK MENU and allow you to start a NEW
- GAME.
-
- NOTE - To finish an UNLIMITED GAME press F on the keyboard. This will
- update the high-score table and roll the relevant end sequence.
-
- DISK OPTIONS & MENUS
-
- When using the DISK MENU the first step you must normally take is to decide
- on the manner of the game you wish to play.
-
- 1. Press LEVEL SELECT to view the OPTIONS MENU.
-
- 2. Move the cursor over the level you wish to play - ROOKIE, AVERAGE, or
- for the real man`s game, HUSTLER, and press the fire button.
-
- 3. Next, using the same method, select the number of hands you want to play
- - 15, 25, or for a heavy session, UNLIMITED (999 hands).
-
- At this point, you can opt to view the HI-SCORE table for the level you
- have chosen, or move directly to satrt a NEW GAME or LOAD an old.
-
- SAVING A GAME
-
- At the end of each hand - i.e. when the Score-Box is on screen - you can
- exit the game by pressing Q on the keyboard, followed by the fire button.
- This will return you to the DISK MENU, whee you can then select SAVE GAME
- and store your current attempt.
-
- All saves are stored on the GAME DISK, which must always remain with its
- write-protection removed. One save for each of the nine types of game can
- be stored on this disk. The GAME DISK can be freely copied, and it is
- strongly recommended that you make all your saves on a copied version, thus
- avoiding the risk of damage occurring to your original disk. If you wish to
- store more than one save of a certain level, simply make another copy of
- the GAME DISK prior to play and proceed from there. You can now select a
- new game format or continue with the existing level by pressing NEW GAME.
-
- RULES OF THE GAME
-
- The basic rules of Five Card Draw Poker - the classic American bar-room and
- casino game - are reasonably simple, though the tactical aspects of play
- are a tad more complex as you will discover later.
-
- 1. At the start of every hand each player deposits $5 in the pot, your
- opening stake.
-
- 2. You are then dealt five cards, which forms the basis of your hand.
-
- The various types of hand are listed below in ascending order of value.
-
- HIGH CARD ONLY
- PAIR
- TWO PAIR
- THREE OF A KIND
- STRAIGHT/RUN
- FLUSH
- FULL HOUSE
- FOUR OF A KIND
- STRAIGHT FLUSH
-
- NOTE - Aces are counted as high.
-
- 3. After assessing the potential of your hand, you can either continue or
- DROP, the latter move costing you only your original stake.
-
- 4. If you decide to proceed with your hand, you will encounter a round of
- betting, after which you can change up to 3 cards.
-
- 5. The betting then continues until all but one of the players Drop, or all
- those remaining CHECK and expose their cards, either way producing a
- winner. If several hands are closely matched, each players cards will be
- compared to the last feature to determine the winner. However, should two
- or more hands be completely ties - i.e. containing cards of identicle
- value, albeit in different suits - the pot will be split equally among the
- players involved.
-
- CONTROLS
-
- To DROP move joystick to select the correct text panel and press the fire
- button.
-
- To CHECK move joystick to highlight the reqiured panel and press the fire
- button - This will cost you the amount featured in the box, though
- sometimes the value will be nil if you happen to be the first player or
- those before you have declined to make a bet.
-
- To BET/RAISE move joystick to activate the appropriate panel, then press
- the fire button. Moving the joystick UP now allows you to increase your bet
- in stages between $10 and $25. Pulling DOWN will lower the amount if you
- happen to be a tad too eager. Once you have settled on your Bet/Raise, just
- press the fire button again to confirm.
-
- CHANGING CARDS
-
- At the appropriate stage of the hand a cursor will appear round your first
- card. You can now change up to three cards, though of course if Lady Luck
- has been really kind you may not wish to change any. Use the joystick to
- move from card to card. Pull DOWN to remove unwanted cards, or push UP to
- restore a card in event of an error. When you have finished making your
- discards, HOLD the fire button Down and push RIGHT. Your new cards, if
- requested, will then be dealt.
-
- THE COMPETITION
-
- Most computer card games can be fun for a while, but eventually they become
- predictable and boring. However, HOLLYWOOD HUSTLER is diferent. Each time
- you play, your computer opponents Joe, Chuck and the legendary Montana Slim
- provide you with a fresh challenge. So, just when you think you`ve got ol`
- Slim sussed as gutless, a breeze... he`ll blow you away!
-
- Wow! You`ve finally made it on to the Hi-Score table, huh? Ah, but watch
- out next time, because any of these guys can rob you of your proud position
- and knock you straight back into the cruel depths of obscurity. To be a
- winner at HOLLYWOOD HUSTLER, you will need to be one mean card player - a
- genuine Hustler worth of taking on the best Vegas has to offer.
-
- Unlike most computer card games, your opponents don`t have the power to
- cheat - i.e. possess knowledge of your hand. They don`t need to! Once
- you`ve played against these guys you`ll know that artificial intelligence
- is here, and with a vengeance! They watch, they listen, they analyze... and
- in your darkest moments you could be forgiven for thinking they`re
- actually... no, thats crazy!
-
- CARD SCHOOL
-
- If from your initial deal you are sat with what looks like a winning hand
- try to keep the other players in as long as possible - don`t scare them off
- with wild betting - give them the chance to change cards and acquire at
- least some semblance of a decent hand - before giving the whole hog and
- letting rip with $25s. It is not enough just to win, the art of the game is
- to win enough, certainly if you want to make the Hi-Score tables.
-
- If your hand is only average, you could try to improve the odds of victory
- by upping the stakes a little, hopefully encouraging some of the others to
- drop and thereby narrowing the opposition.
-
- If your hand is useless, basically the proverbial crock of ****!, you can
- either Drop and minimize your losses, or if you`re feeling adventurous, you
- could try to pull a bluff with some heavy betting! No, I said betting not
- petting - that comes later! With three players still in the game, such
- tactics would be unadvisable. However, with only one player confronting
- you, it could well be worth a try. In fact, a certain degree of bluffing
- and erratic play is essential if you wish to avoid becoming too predictable
- to your opponents. They`ll use these same cunning techniques and many more
- against you, you can bet on it!
-
- The next step in your card-school education is to start watching and
- listening. For instance, how many cardsdid your opponent change? If three,
- then the most he could have had was a pair. If one, possible two pair, four
- cards of a flush or perhaps the makings of a straight - Now he`s sat there
- with a good hand, a real humdinger or perhaps absolutely zilch. In order to
- further solve the mystery, consider how eager he was during the first stage
- of betting, and how the level of his enthusiasm has changed. Apply these
- techniques to all three players and you will begin to understand the name
- of the game.
-
- SNEAK PREVIEW
-
- Imagine the scene.... it is the last hand of the session and you are
- desperately close to beating the top score on Hustler Level, a mere stone`s
- throw away from achieving that final mysterious ending. You have three Aces
- and the pot is heaving with eight hundred bucks in it. All that stands
- between you and victory is the Big Man himself... Slim has been quiet all
- night barring his usual enlightened outbursts, but now he chucking those
- chips about like bar-nuts. "Raise ya twenty-five!" resounds round the
- hushed club. Although Slim`s had a lean time around the table, it`s
- certainly done nothing to dampen his thirst, as the weary Waitress will
- vouch. "Is he just smashed," you think to yourself, "or is that really a
- good hand he`s got there?"
-
- For a brief moment the pressure plays tricks on your senses - a breath of
- exotic perfume wafts toward you from out of nowhere, and the image of a
- beautiful sunrise flashes before your eyes.
-
- Now the pot reaches a thousand, a cool grand! Funny how hot you`re feeling,
- your throat dry and your palms clammy. Suddenly the floor beneath you
- shakes and the light briefly fails. A slight earth tremor. Well, this is
- L.A.
-
- However, you decide it`s an omen and dump your cards. Slim takes the pot.
- Your mind instantly fills with a flood of second thoughts and silent
- curses. Was there a better hand lurking there, or nothing more than Jack
- high? A real twenty-four carat bluff? Perhaps you should`ve checked and
- seen his cards. But you didn`t, so you`ll never know. You struggle to
- console yourself with the fact that you`ve at least improved your standing
- on the Hi-Score table. Meanwhile, ol` Slim fixes you with his usual
- inscrutable stare and hollers out, "More juice, babe!"
-
- QUICK GUIDE
-
- BUTTON PRESS - General command to advance the game. Confirms all
- selections, as well as acknowledging change of Disk, depositing opening
- stake, clearing Score-Box etc.
-
- JOYSTICK UP - Increases value of your bet/raise, or corrects errors in your
- change of card.
-
- JOYSTICK DOWN - Allows you to remove unwanted cards during change, or
- decrease value of your bet/raise.
-
- JOYSTICK LEFT/RIGHT - Moves cursor back and forth along your cards when
- changing. Also, a RIGHT PUSH, combined with HOLDING DOWN the fire button,
- confirms your choice of discards.
-
- KEYBOARD PRESS Q - Enables you to exit the game and return to the Disk
- Menu.
-
- KEYBOARD PRESS F - Requests the finish of an UNLIMITED game.
-
-
-
- Documents Typed up by iGGY/HF on the 5/10/95
-
-
-
-